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Title Posted
Grav pulse comm pulse generation Nov 2002
Grav pulse comm in hyper Nov 2002
Prolong Nov 2002
Cover art Nov 2002
Treecat intelligence I Nov 2002
Why did Paul Tankersley accept Summervale's challenge? Nov 2002
Why did Pavel Young accept Harrington's challenge? Nov 2002
Balance of power in the Star Kingdom of Manticore Nov 2002
"Beached" or <em>half pay</em> officers Nov 2002
Manticoran Admiralty Nov 2002

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Pearls of Weber

A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.

Effective speed by hyper band

  • Series: Honorverse
  • Date: October 22, 2002
      Effective Times C

Band Translation Bleed-Off Velocity Multiplier Warship Merchantman
Alpha 92% 62 37.2 31.0
Beta 85% 767 460.2 383.5
Gamma 78% 1473 883.8 736.5
Delta 72% 2178 1306.8 1089.0
Epsilon 66% 2884 1730.4 1442.0 *
Zeta 61% 3589 2153.4 1794.5 *
Eta 56% 4294 2576.4 2147.0 *
Theta 52% 5000 3000.0 2500.0 *
Iota 48% 6000 Currently unattainable

 
* Merchantmen do not normally use these bands. This represents the maximum theoretical speed for them if they did.   Q-ships and merchant cruisers with reworked drives and compensators sometimes can reach these bands.