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Title Posted
White Haven's double-transit to Basilisk Jun 2005
Shipkiller missile evasive maneuvers Jun 2005
FTL fire control Jun 2005
Fire control uplink flexibility Dec 2004
Construction time for the first-flight <em>Harringtons</em> Dec 2004
Erewhon's 'betrayal' of the Manticoran Alliance Dec 2004
Fleet strengths as of 1905 PD Dec 2004
Shipbuilding times Dec 2004
Fleet strengths as of 1920 PD Dec 2004
Effective intercept range for counter-missiles Dec 2004

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Pearls of Weber

A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.

Effective speed by hyper band

  • Series: Honorverse
  • Date: June 03, 2009
   Effective Times C

 

BandTranslation Bleed-OffVelocity MultiplierWarshipMerchantman
Alpha92%6237.231.0
Beta85%767460.2383.5
Gamma78%1473883.8736.5
Delta72%21781306.81089.0
Epsilon66%28841730.41442.0 *
Zeta61%35892153.41794.5 *
Eta56%42942576.42147.0 *
Theta52%50003000.02500.0 *
Iota48%6000Currently unattainable

 

 
* Merchantmen do not normally use these bands. This represents the maximum theoretical speed for them if they did.   Q-ships and merchant cruisers with reworked drives and compensators sometimes can reach these bands.