Title | Posted |
---|---|
Reinforcements for the Battle of Manticore | Dec 2005 |
FTL fire control communication lag | May 2006 |
Stability of the Republic of Haven and system secession | Jul 2006 |
Misconceptions about the League | Aug 2006 |
Relationships between universes | Sep 2006 |
Survival of the Church of Humanity Unchained | Sep 2006 |
The nature of the hradani and the Rage | Oct 2006 |
Coursers and the Fall of Kontovar | Oct 2006 |
Keyhole platform survivability | Nov 2006 |
<em>Nike </em>(big BC) clarification | Nov 2006 |
A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.
Glad you like the universe
BTW, the RM is further refining its FTL com technology and as of the end of Echoes of Honor they are up to about the 3rd generation of the system. The new coms (which are also built into the new Shrike-class LACs) feature major improvements in two areas:
(1) Pulse repetition rate is much higher than for the original, slow system--for starships and LACs, at least. The drones are still stuck with the old system simply because of the power requirements; even with their on-board fusion plants, they are effectively required to charge a capacitor bank before they generate each pulse.
(2) Starships and LACs are now able to generate FTL com pulses using single beta or alpha nodes. What this means is that they can cycle through their available nodes, sending individual pulses in sequence in very tight "windows," thus enormously increasing data transmission rates.
Just thought you'd like to know. Now I'm sure some of you Hemphill types are going to sit around figuring out ways to use the new tech to poke holes in the ways the Manticoran Alliance actually uses them. Kvetch, kvetch, kvetch! ;-)
David