Title | Posted |
---|---|
How much does the SLN know about the Havenite War? | Oct 2002 |
How is the Solarian League organized? | Oct 2002 |
How do tight budgets affect the Solarian League Navy? | Oct 2002 |
What are the League/Solarian League Navy financial resources? | Oct 2002 |
<em>Starfire </em>gaming system I | Oct 2002 |
Warp points | Oct 2002 |
Using debris as a 'warp point denial system' | Oct 2002 |
Drive field requirement for warp transit | Oct 2002 |
Warp point denial I | Oct 2002 |
Warp point denial II | Oct 2002 |
A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.
Glad you like the universe
BTW, the RM is further refining its FTL com technology and as of the end of Echoes of Honor they are up to about the 3rd generation of the system. The new coms (which are also built into the new Shrike-class LACs) feature major improvements in two areas:
(1) Pulse repetition rate is much higher than for the original, slow system--for starships and LACs, at least. The drones are still stuck with the old system simply because of the power requirements; even with their on-board fusion plants, they are effectively required to charge a capacitor bank before they generate each pulse.
(2) Starships and LACs are now able to generate FTL com pulses using single beta or alpha nodes. What this means is that they can cycle through their available nodes, sending individual pulses in sequence in very tight "windows," thus enormously increasing data transmission rates.
Just thought you'd like to know. Now I'm sure some of you Hemphill types are going to sit around figuring out ways to use the new tech to poke holes in the ways the Manticoran Alliance actually uses them. Kvetch, kvetch, kvetch! ;-)
David