Title | Posted |
---|---|
Order of Battle: The Siege of Earth | Nov 2004 |
Order of Battle: First Clash - The Vanguard | Nov 2004 |
Order of Battle: The Battle of Zeta Trianguli Australis | Nov 2004 |
Order of Battle: Second Clash - The Main Body | Nov 2004 |
"Paintball"-style projectile weapons training | Nov 2004 |
The origin of the Manticoran technical edge | Nov 2004 |
Is the destroyer obsolete as a ship type? | Nov 2004 |
Arsenal ships based upon ammunition colliers | Nov 2004 |
Off-bore missile targeting | Nov 2004 |
Single-drive fusion-powered missiles | Nov 2004 |
A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.
Capital missiles are more dangerous than cruiser/battlecruiser-range missiles because:
In many ways, the MSM is simply the capital missile writ large. It delivers the same terminal payload and has very similar ECM and pen aids. In addition, of course, it has additional drive units, which give it either a vastly higher acceleration or a much longer burn time (with some "restart" options standard missiles lack), which makes it much more dangerous at almost any range. It pays for this by being larger than the regular capital missile, which means that the birds will be such space hogs that it is unlikely any ship in the present-day (Echoes of Honor) size range of a BC would ever mount them.
The original RMN missile pods were designed for capital missiles. The missile pods carried by the Medusa/Harrington class SDPs were designed from the outset to handle the MSM, as were the ships' standard broadside launchers. Note that an MSM launcher can fire a smaller missile, although the smaller launchers cannot fire MSMs.