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How much has the Maya Sector's military capability improved? Mar 2009
The Mesan Spider Drive Mar 2009
Order of Battle: Third Clash - The Great Visit Reserve Apr 2009
Wealth and opportunities in the Solarian League Apr 2009
More on the sources of Manticoran wealth Apr 2009
With Apollo, do you really need armor any more? Apr 2009
The spillover effect from Manticore's Junction-created astrographic position Apr 2009
Shot weight vs shot size Apr 2009
Apollo fire control for light units Apr 2009
Overwhelming the RMN with light units Apr 2009

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Pearls of Weber

A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.

How is the Solarian League organized?

  • Series: Honorverse
  • Date: October 22, 2002

In basic terms, the Solarian League can be thought of as a cross between the League of Nations and the pre-Constitution United Stated of America (i.e., the US under the Articles of Confederation). The executive branch is very weak, the devolution of powers to the members of the federation is extreme by present-day standards, and there is a pronounced tendency to debate things to death rather than acting. (This is the primary reason the Eridani Edict was enshrined as an actual constitutional provision; to avoid the endless debates which would have made it a pointless, paper tiger of a sanction.) The League can actually be thought of as a sort of vast association of smaller political units. Many of those smaller units are multi-system in nature: three or four or a dozen systems united by common astrography, political concerns, economic ties, etc. Others--like Old Earth herself, Beowulf, and many of the other oldest "core worlds" lying within a couple of hundred light-years of Sol--are single-system political entities whose individual power make them forces to be reckoned with. The frontiers of the League tend to be somewhat amorphous, and the planets/systems in those regions are much more in the nature of dependencies/protectorates than actual "members" of the League. As a general rule, the League is not truly expansionist, but there are always forces and individuals within the League (and especially within its huge bureaucracy) with views of their own. For the UK citizens in our audience, think in terms of Mr. Rhodes and Africa. Thus many of the smaller/weaker/poorer systems on the borders of League space tend to find themselves being "assisted" into "accepting" League protection whether they want it or not, and very few people on the core worlds even realize it's happening.