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Title Posted
The status of the Lynx System Oct 2004
Technical improvements in the Talbott Cluster Jul 2005
The Union of Monica Oct 2004
Grayson inheritance laws Jun 2005
Stability of the Republic of Haven and system secession Jul 2006
Removing Giancola from office Feb 2008
Who are the Peeps buying their technology from? Oct 2002
Erewhon and the inertial compensator Apr 2004
Congo-Maya-Erewhon map Sep 2004
Strategic map as of <em>Shadow of Saganami</em> Sep 2004

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Pearls of Weber

A collection of posts by David Weber containing background information for his stories, collected and generously made available Joe Buckley.

Effective speed by hyper band

  • Series: Honorverse
  • Date: June 03, 2009
   Effective Times C

 

BandTranslation Bleed-OffVelocity MultiplierWarshipMerchantman
Alpha92%6237.231.0
Beta85%767460.2383.5
Gamma78%1473883.8736.5
Delta72%21781306.81089.0
Epsilon66%28841730.41442.0 *
Zeta61%35892153.41794.5 *
Eta56%42942576.42147.0 *
Theta52%50003000.02500.0 *
Iota48%6000Currently unattainable

 

 
* Merchantmen do not normally use these bands. This represents the maximum theoretical speed for them if they did.   Q-ships and merchant cruisers with reworked drives and compensators sometimes can reach these bands.